Zangief - Unique Attacks
Last updated (y-m-d): 2025-08
2026-05-01: Animations for Target Combos added.
2026-03-17: Battle update: df.hk, od lariat (oops!) (Completed✅)
2025-12-25: Added throw hurtbox / collision box to normals animations.
2025-12-16: Battle Update: crlk (Completed✅)
2026-05-01: Animations for Target Combos added.
2026-03-17: Battle update: df.hk, od lariat (oops!) (Completed✅)
2025-12-25: Added throw hurtbox / collision box to normals animations.
2025-12-16: Battle Update: crlk (Completed✅)
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Hellstab
Copied


| Start up: 7 | Active: 3 | Recovery: 21 | |||
| Total: 30 | On hit: -1 | On block: -3 | |||
| Damage: 800 | Cancel: C | ||||
| Property: High | Scaling: - | ||||
Knee Hammer
Copied


| Start up: 14 | Active: 7 | Recovery: 13 | |||
| Total: 33 | On hit: +1 | On block: -4 | |||
| Damage: 700 | Cancel: - | ||||
| Property: High | Scaling: - | ||||
Headbutt
Copied


| Start up: 14 | Active: 5 | Recovery: 15(17) | |||
| Total: 33(35) | On hit: +8 | On block: +4 | |||
| Damage: 1000 | Cancel: C | ||||
| Property: High | Scaling: Starter scaling 25%. Combo scaling 20% | ||||
| 2 extra frames of recovery on whiff (as shown). | |||||
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Cyclone Wheel Kick
Copied


| Start up: 22 | Active: 7 | Recovery: 25 | |||
| Total: 53 | On hit: KD | On block: -9 | |||
| Damage: 1300 | Cancel: - | ||||
| Property: Mid | Scaling: Combo scaling 20% | ||||
Smetana Dropkick
Copied


| Start up: 16 | Active: 4 | Recovery: 40 | |||
| Total: 59 | On hit: KD | On block: -18 | |||
| Damage: 1000 | Cancel: - | ||||
| Property: High | Scaling: - | ||||
| Throw invincibility 5 to 26. | |||||
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Flying Body Press
Copied
(During a jump) 



| Start up: 9 | Active: 9 | Recovery: - | |||
| Total: - | On hit: - | On block: - | |||
| Damage: 800 | Cancel: - | ||||
| Property: Mid | Scaling: Combo scaling 20% | ||||
| Can cross up. Recovery frames will vary depending on when character lands. | |||||
Flying Headbutt
Copied
(During a neutral jump) 



| Start up: 8 | Active: 4 | Recovery: - | |||
| Total: - | On hit: - | On block: - | |||
| Damage: 900 | Cancel: C | ||||
| Property: Mid | Scaling: - | ||||
| Recovery frames will vary depending on when character lands. | |||||
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Power Stomps(1)
Copied



| Start up: 9 | Active: 3 | Recovery: 17 | |||
| Total: 28 | On hit: +4 | On block: -3 | |||
| Damage: 500 | Cancel: - | ||||
| Property: Low | Scaling: - | ||||
Power Stomps(2)
Copied




| Start up: 9 | Active: 3 (15) 3 | Recovery: 19 | |||
| Total: 48 | On hit: -3 | On block: -4 | |||
| Damage: 500 | Cancel: C | ||||
| Property: Low | Scaling: - | ||||
Power Stomps(3)
Copied





| Start up: 9 | Active: 3 (15) 3 (16) 3 | Recovery: 24 | |||
| Total: 72 | On hit: -2 | On block: -10 | |||
| Damage: 700 | Cancel: C | ||||
| Property: Low | Scaling: - | ||||
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Machine Gun Chops(3)
Copied



| Start up: 9 | Active: 4 (20) 4 (20) 3 | Recovery: 32 | |||
| Total: 91 | On hit: KD | On block: -17 |
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